package com.me.libgdx_test;

import com.badlogic.gdx.graphics.g2d.Sprite;

public class ClassSpriteObject {
	private Sprite sprite;
	private boolean using, animation;
	ClassSpriteObject(Sprite sprite){
		this.sprite = sprite;
		using = false;
		animation = false;
	}
	ClassSpriteObject(ClassSpriteObject object){
		sprite = object.sprite;
		using = object.using;
		animation = object.animation;
	}
	public void set_animation(boolean animation){
		this.animation = animation;
	}
	public boolean get_animation(){
		return animation;
	}
	public void set_using(boolean using){
		this.using = using;
	}
	public void set_sprite(Sprite sprite){
		this.sprite = sprite;
	}
	public boolean get_using(){
		return using;
	}
	public Sprite get_sprite(){
		return sprite;
	}

}
